Video games cause violence? Mostly bullshit.

If anything, video games are no different than war. They both promote and profit from the rather gory aspects, whether digital or the much more graspable three-dimensional world we inhabit. Does an ounce of violence lead to heftier red splats down the road? Yes, but not to the extent that the media cowers behind.

A friend of mine recently brought up the nightly lineup of TV shows that depict women in an almost unfriendly manner. Short skirts. Cleavage. Knocks on their inability to drive. And the many “make me a sandwich” type of scenarios that lead the viewer to objectify their female counterparts.

That’s what she said.

And just like that, we allowed inappropriate sexual innuendos targeted towards every double-x’d chromosomer to creep in and become normal. To the point where women of all ages are both laughing along with the laugh tracks and expecting to be treated as such. It creeps in and settles itself dormant.

It’s bullshit because video games do not directly cause violence, but rather nudge it along. It’s not like every first person shooter is gonna weapon-up and downsize the local elementary, but more of something a bit more sinister. A that’s what she said that culminates into a massive desensitization. A feeling of ‘this shit happens all the time, so it’s not that big of a deal’. It is this same line of thinking that led to slavery and the trickled confederates and stereotypical misrepresentations that still exist today.

Violent video games are the children of war and the cowboys of our past. Every young child wants to play cops and robbers because that’s the power and reach of desensitization. We all grow up and most of us don’t have any urges to harm another being let alone an entire school. We have control. When I see bombings on CNN, I flip the channel because I’ve already watched that informercial too many times. 9/11 was different. 9/11 was only a few hundred miles away. On my continent. In my country. Only a few zipcodes away.

And it is this ’9/11′ scenario that I feel explains our rash and rather hasty attack on video games. Those countries, cities, and individuals getting bombed on TV—they cannot flip the channel. They must dig through the rubble and act accordingly as a means for their own safety. Continued instances will desensitize them, but this is a different monster altogether. The very monster our nearly-every-day school shootings in America have become.

When that Sandy Hook tragedy occurred, it was local, nearby, and filled with our very own friends and families. Something to be channelled past by our international neighbors that have become desensitized by this faraway fire. We filled with rage and began to point our fingers, but only because this is our rubble.

To cut video games some slack and to completely delist them as culprits of violence would be entirely ineffectual. They’ve made us the checkpoint seeking shooter couch potatoes we are today as well as the infantry willing to wage war in the real world.

Support our troops. Right.

I support life because supporting our troops only leads to less life and further misunderstanding between those separated by lines, bumpy topography, and the vast blue on a map.

Better care for the mentally ill? Mostly bullshit. (Minus the mostly.)

To be continued.

Part 2

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